1. What are all these funny shaped items that drop as loot?
No, the items that drop out monsters are not converted to coins that automatically get added to your own. These items are collectibles and each have their own unique qualities. Upon completing the second dungeon of any of the three elemental areas, you will have an npc reveal to you the potential of the items you carry.
2. Do I get my items/dice shards back from a monster I released?
Upon releasing a monster, the items it carries automatically returns to your inventory. However, any equippable dice or capture dice the monster carries will not return you the shards you spent, although it will give a slight increase of chance of random dice shards dropping.
3. Does releasing a higher level monster provide better rewards?
Yes. The higher level a monster is at release, the more chances of it dropping more valuable loot will increase.
4. Are 'Super', 'Mega', 'Hyper' or 'Ultra' monsters any different from normal monsters other than its colour?
Occasionally during your battles, a special monster that has a different colour and size than what it normally is might show up. You can attempt to catch these monsters as usual, resulting in you having a monster with a unique colour. When captured, the stats of a special monster is no different from that of a normal one, except that you'll have a super unique, one-of-a-kind coloured monster! (There are rumors that these monsters might have something a little extra in the near future, but thats a secret *wink*). The difficulty of the titles are in ranked in increasing order respectively, meaning Ultra is the strongest type you can encounter.
5. I bought the permanent Monster Catcher Power Boost but it does not do anything. Why?
Buying the Monster Catcher Power Boost alone does not do anything, as it has to be paired with renting the Monster Catcher itself. Buying the boost will permenantly increase the effectiveness of the Monster Catcher that you rent, meaning that you'd still have to purchase the Monster Catcher rent for each dungeon run for it to show results.
6. Is there any way to get a monster I released back?
Unfortunately, once you have released a monster into the wild, it will be gone for good. Please be very careful in choosing the correct monster to release in order to prevent tears, rage and disappointment.
7. Why won't the level of my monsters go pass level 10?
It is probably because you have not enhanced your monster to increase its rank. The rank of every wild monster starts from rank D, meaning that it will only ever reach level 10 at maximum. To increase its rank, you have to unlock the enhance system first. A button saying 'ENHANCE' should appear below your equipped selected monster in the monster customization screen. Enhancing the monster with another type of monster's DNA will allow it to gain XP while enhancing the monster with another DNA of the same type will result in an increase of rank.
8. What are the value of coins for the pink and green gems?
The pink gems are worth 10 coins each while the green gems are worth 25 coins each.
9. How does the Multiplayer system work in TDD?
In the Multiplayer system, players are sorted by total party strength (including equipped monsters).You will fight against an AI of another player's data. Should you beat your opponent, he/she will get a notification of the results. Should you beat your opponent AND take more than 2 dice trophies, he/she will be able to have a Revenge battle against to in attempt to steal back the dice trophies you took.
The pool of trophy dice is shared among all the heroes you unlock so try to ensure all your heroes are well equipped and ready to defend against others before you go offline. Only players that initiate multiplayer battles can steal trophy dice.
Build up your ultimate party to protect your trophy dice against others when you are not around!
10. Are the heroes different from one another?
Every hero is special, and it's not just their looks. All heroes have their own unique dice set recipes to unlock, just as different species of monsters have their own. The Adventurer is a Health focused hero, the Hunter is more specialised in Poison, the Wizard is the all-rounder and jack of all trades, the last mystery hero is specialised Multiplier attacks. Try to unlock and use them all!